Day 2 (21st May)
Kill Bill » Devlog
Date :21/05/25
Focus : Animation Integration + Level Designing
So we need to integrate our character into a level that best suits them, The idea is to replicate the Cotton Mouth vs Black Mamba fight sequence from Kill Bill Vol.1

Taking references from a video game (Call of Duty) for environment inspiration
These are the assets beings used :
KHS - Gyeongbokgung Palace Vol.4: Gyotaejeon Hall (From Fab)
KHS - House of Gyedong (From Fab)
Kill Bill
Inspiration from Quentin Tarantino's Kill Bill Vol.1
Status | Released |
Category | Other |
Author | MAGES Institute XR |
More posts
- Day 4 (23rd May)20 hours ago
- Day 3 (22nd May)20 hours ago
- Day 1 (20th May)20 hours ago
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