Day 2 (21st May)


Date :21/05/25
Focus : Animation Integration + Level Designing

So we need to integrate our character into a level that best suits them, The idea is to replicate the Cotton Mouth vs Black Mamba fight sequence from Kill Bill Vol.1

Taking references from a video game (Call of Duty) for environment inspiration

These are the assets beings used :

KHS - Gyeongbokgung Palace Vol.4: Gyotaejeon Hall (From Fab)

KHS - House of Gyedong (From Fab)

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