Choo choo of brain power (Week 3)


Daily Entries

050525Finish the documentation for sequnce and shots
Finished "The Wake Up" phase shots
060525Changed to ceiling light
Finished "The Exploration" phase shots
Working on "The Chase" phase shots
070525Working on "The Chase" phase shots
Working on "The Break"

"The Chase":
Finished: Camera shots
Task required: Audio, monster and destruction

"The Break":
Finished: Scene setup
Task required: Shots, Audio, Effects
080525Working on "The Chase" phase shots
Prepare audio assets
090525Attempt rendering of "The Chase"
Scene setup for "The Timelapse"_1
Remove all audio from unreal projects, any audio related add ons will be done directly on Reaper


Extra yapping


(05/05) After a thought through in the weekends I have decided to make the project in mainly first person view. Least through this will greatly reduce the need for animation and focus more on lighting, enviroments and audio. But now the main challenge should be how make a natural first person view and shots, and amplified the horror (or least freak) element to wow the audience.


For story and sequence will be breaked down into these phases:

The Chase 

The Wake Up 

The Exploration

The Anomalies

The Timelapse

The Break


(06/05) What horrors to be added to the "The Anomalies" and "The Timelapse" shots?

Start with "The Timelapse" was intent a quick cut of MC encountering multiple rooms, break down into 3 phase:

1. The corridor view

2. The room number view

3. The MC first person death view

and each phase contain 4 different shots 


(09/05) Audio moved to the final process of the project, so now the workflow is Unreal > DaVinci > Reaper. By 12/05 are required to settle any Unreal related jobs. 


For "The Timelapse"  will be break down into 4 parts:

1. Deep water

2. Mannequin

3. Circus

4. Blackhole

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