DevLog 1.0
Beneath » Devlog
Date: 02/05/2025
Focus: Conceptualizing
What was done:
- Gathering information, data and the assets needed for the sequence
- Created a reference board to get an idea of the ocean floor and where the sequence can be based on
- Imported several assets (Underwater World/ 70 asset) to try and see if they manage to work as intended
- Troubleshooting issues encountered with several assets and resolving the errors that came with it.
Next Steps:
- Creating Levels within the Level Sequence
- Making a sequence out of it
Date: 03/05/2025
Focus: Level Designing and Modification of Assets
What was done:
- Successfully resolved the issues occurring with several assets
- Created Levels within Underwater Level which would represent the various scenes meant to be played out within the sequence
- Modified character assets and world assets to fit the storyline better
- Tested out the first scene's sequence
Assets used:
Underwater World (Imported from G-Drive/ Also Available on Fab)
Cyborg Cop (Fab)
Submarine (SketchFab)

Beneath
Status | Released |
Category | Other |
Author | MAGES Institute XR |
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