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Treasure Danger
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Devlog
Treasure Danger Progress - 5
November 28, 2024
by
MB
Things Done: Niagara System Redid Placement for cave dust, impact dust, and falling cave dust 2D_Shallow Water Treasure Area: Removed: Old Chest Water Body Custom 3D_Flip_Pool Falling Rock (Big Size)...
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Treasure Danger Progress - 4
November 26, 2024
by
MB
Things Done: Falling Rock Area (Previously Boulder Area) Removed: Rolling Boulder (Was not able to properly animate it in sequencer) Boulder (Chaos Fracture) (Having troubles with movie renderer) The...
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Treasure Danger Progress - 3
November 13, 2024
by
MB
Things Done: Added Character Model Boulder Area Replaced Boulder Mesh Added Fractured Rock (For Cinematic) Gap Jump Area Added two pillars (One complete, One broken) Added Stone Platform Added Falling...
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Treasure Danger Progress - 2
November 08, 2024
by
MB
Things Done: Completed the creation and asset replacing for the 3 areas of the environment Boulder Area Stalagmite Area Treasure Area Note: Further placement of other assets (rocks, stalagmite, etc.)...
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Treasure Danger Progress - 1
November 08, 2024
by
MB
Things Done: Brainstorm Cave Design Retrieved Assets from FAB Created Cave Template Replaced Template with Assets...
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