Level Design - Update 2
Husk » Devlog










Brought levels down to 3: Tutorial, Warehouse, and City
Tutorial:
- Refurbished Level 1 Area
- Currently Redesigning to accommodate design to be more similar of the other two levels
- This level is focused for tutorial
Warehouse:
- Replaced box brushes with assets with both the level play area and walls
- Added in Navigation Jump Links (Marked as Green Arrows) (For AI)
- Fixed positions
- Added in Jump Pads (For Player Controlled)
- Fixed positions
- Adjusted jump multiplier
City:
- Replaced box brushes with assets with both the level play area and walls
- Added in Navigation Jump Links (Marked as Green Arrows) (For AI)
- Fixed positions
- Added in Jump Pads (For Player Controlled)
- Adjusted jump multiplier
Get Husk
Husk
Eliminate, Die, Repeat
Status | Prototype |
Author | MAGES Institute XR |
Genre | Action |
Tags | 3D, First-Person, Roguelike, Unreal Engine |
More posts
- Level Design - Update Final37 days ago
- Level Design - Update 137 days ago
- Project Pitch72 days ago
- Idealization72 days ago
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