Level Design - Update 2
Husk » Devlog










Brought levels down to 3: Tutorial, Warehouse, and City
Tutorial: 
- Refurbished Level 1 Area
 - Currently Redesigning to accommodate design to be more similar of the other two levels
 - This level is focused for tutorial
 
Warehouse:
- Replaced box brushes with assets with both the level play area and walls
 - Added in Navigation Jump Links (Marked as Green Arrows) (For AI)
- Fixed positions
 
 - Added in Jump Pads (For Player Controlled)
- Fixed positions
 - Adjusted jump multiplier
 
 
City:
- Replaced box brushes with assets with both the level play area and walls
 - Added in Navigation Jump Links (Marked as Green Arrows) (For AI)
- Fixed positions
 
 - Added in Jump Pads (For Player Controlled)
- Adjusted jump multiplier
 
 
Get Husk
Husk
Eliminate, Die, Repeat - A game made with Unreal Engine 5
| Status | Prototype | 
| Author | MAGES Institute XR | 
| Genre | Action | 
| Tags | 3D, First-Person, Roguelike, Unreal Engine | 
More posts
- Level Design - Update FinalFeb 24, 2025
 - Level Design - Update 1Feb 24, 2025
 - Project PitchJan 20, 2025
 - IdealizationJan 20, 2025
 

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